We are leading a pan-European consortium to develop a serious online role play game to train potential social entrepreneurs.
There is growing interest in the social economy as a contributor to economic growth and as a means to support social inclusion. Many consider the social economy as an important instrument for re-integrating people into the labour market and society, and for lifting individuals out of poverty. Some even go further and perceive this kind of enterprise in general as an alternative to a failing economic system.
Against this background, the Social Seducement project, funded by the Erasmus+ programme, aims to develop a serious online role play game to train people who face disadvantages in the labour market to become social entrepreneurs. The game will work with the capabilities gamers bring to develop some core soft and hard skills needed when becoming an entrepreneur. Players will form groups and work through the different levels of the game in teams, dealing with unforeseen challenges and completing missions in the real world. The Social Seducement project will further identify and train a number of facilitators who will offer support, information and guidance to gamers. The facilitators may come from vocational education and training (VET) organisations, employment services or other organisations working with disadvantaged people and will be encouraged to network themselves into a professional association.
A beta version of the game will be available in spring 2016. If you would like to keep updated about the project you can register your interest on the Social Seducement website.
For more information please contact:
Dr Kerstin Junge